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 Heir to the King: Background

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Zephyr
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PostSubject: Heir to the King: Background   Wed Aug 22, 2007 12:04 am

"Heir to the King" is a story I thought of one day out of boredom, walking sticks, and two crazy boy cousins. The original...umm...plot, I guess, was to have 5 types of attacks that could be shot out of the walking sticks at each other. The five types were Fire, Water, Nature, Darkness, and Thunder. Much more recently, I returned to the idea and planned it out more. Basically, there are five god-like entities called the Kings. The most powerful King rules over the others as the King Triumphant. All of the Kings have sons, who will take over for them when they die (that's why they aren't gods). The Heir to the King Triumphant is the Heir Triumphant. The people of this universe are all casters, who use spells of the five different elements. For eons, the Thunder King, Raik, has been King Triumphant and his son, Raizen, Heir Triumphant. But that's about to change...



Spell Index

I'll use these spells in my stories. More will be added later! =) The mana number is how much mana they use up for the spell. A caster can have a total of 3000 mana at one time, but they carry mana potions so they can use more spells.

Fire Spells:
Summoning: Magma = Summons Ryu in his earthly form, a flame shaped like a lion [mana 2000]
Incinerate = shoots a massive wave of fire at opponent. The higher the mana level, the larger the wave [mana 1500]
Summoning: Fire = Summons Ryukatan in his earthly form, a flaming lion [mana 1000]
~ [mana 750]
~ [mana 500]
Barrier = creates a high-level shield [mana 400]
~ [mana 250]
~ [mana 200]
Blockade = creates a mid-level shield [mana 150]
Burning Chaos = Creates a fire tornado [mana 100]
~ [mana 80]
~ [mana 50]
Shielding = Creates a low-level shield [mana 30]
Fire = Creates a line of fire [mana 10]

Nature Spells:
Summoning: Earth = Summons Terra in his earthly form, a gigantic gorilla [mana 2000]
~ [mana 1500]
Summoning: Nature = Summons Terral in his earthly form, an iron-fleshed tree [mana 1000]
~ [mana 750]
~ [mana 500]
Reveal = searches for magic signatures, mid-level [mana 400]
~ [mana 250]
~ [mana 200]
~ [mana 150]
Seek = probes for magic signatures, low level [mana = 100]
Regenerate = Heals [mana 80]
Grow = Grows a tree [mana 50]
~ [mana 30]
Snag = Snags opponent‘s foot on a tree limb [mana 10]

Water Spells:
Summoning: Ice = Summons Nova in his earthly form, a water serpent [mana 2000]
~ [mana 1500]
Summoning: Water = Summons Novan in his earthly form, a wet-fleshed snake [mana 1000]
~ [mana 750]
~ [mana 500]
~ [mana 400]
~ [mana 250]
~ [mana 200]
~ [mana 150]
~ [mana 100]
~ [mana 80]
~ [mana 50]
~ [mana 30]
Jet stream = shoots a jet of water from staff [mana 10]

Darkness Spells:
Summoning: Death = Summons Zeke in his earthly form, a night-black horse [mana 2000]
Detatch = seperates magic signatuere from target and hides it in target's wepon to hide it from high-leveled seeking spells [mana 1500]
Summoning: Darkness = Summons Zekial in his earthly form, a blood-red imp [mana 1000]
Silencing = hides target's magic signature from mid-leveled seeking spells [mana 500]
Drain = absorbs opponent's high-leveled spell and launches it back at opponent [mana 400]
Muffle = muffles target's footsteps, speach, etc. [mana 250]
Banishing = creates a window between worlds [mana 200]
Shade Kick = shadifies to dodge opponent's mid-level attack, then kicks opponent from behind [mana 150]
Mask = hides target's magic signature from lov-leveled seeking spells [mana 100]
Enshroud = hides target from sight [mana 80]
Retaliate = Dodges and counters opponent's low-level attack [mana 50]
Divert = creates a low-level decoy [mana 30]
Purge = purges darkness/sickness/etc. from target [mana 10]

Thunder Spells:
Summoning: Lightning = Summons Raik in his earthly form, a golden dragon [mana 2000]
~ [mana 1500]
Summoning: Thunder = Summons Raizen in his earthly form, a pure white wolf [mana 1000]
~ [mana 750]
Thunder Triumphant = Calls down an incarnation of Raizen in the form of a lightning bolt [mana 500]
~ [mana 400]
~ [mana 250]
~ [mana 200]
~ [mana 150]
~ [mana 100]
~ [mana 80]
Thunder Mist = Creates an atmosphere that shocks enemies [mana 50]
Illuminate = Creates light [mana 30]
Zap = Shocks target [mana 10]

Other Spells:
Dispel = cancels a previous spell cast by the user [mana 0]
King Triumphant = Summons the current King Triumphant [mana 3000]
Heir Triumphant = Summons the current Heir Triumphant [mana 1500]


{Note: New spell at 10, 30, 50, 80, 100, 150, 200, 250, 400, 500, 750, 1000, 1500, 2000, except for Other Spells, which can fall on any above level, or 3000}


Updates

V1: Background story finished
V2: Simple Spell Index added
V3: Mana level system added. Darkness Spell Tree completed.


Last edited by on Fri Aug 24, 2007 9:35 pm; edited 6 times in total
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AtoliSky
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PostSubject: Re: Heir to the King: Background   Wed Aug 22, 2007 12:08 am

That's pretty cool. : D I actually like that. I don't have boy cousins, but I have brothers so I know what it's like to play crazy games and think up weird stories. XD But that plot is pretty cool for a plot that came out of a day of boredom. : )
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PostSubject: Re: Heir to the King: Background   Wed Aug 22, 2007 12:10 am

Thanks =)
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PostSubject: Re: Heir to the King: Background   Wed Aug 22, 2007 12:14 am

OOC: Cute avatar~! <3
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Zephyr
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PostSubject: Re: Heir to the King: Background   Wed Aug 22, 2007 12:18 am

=)))))
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